Avatar Israel González de la Peña
#include <windows.h> #include <GL/glut.h> #include <stdlib.h> #include <stdio.h> #include <math.h> float angulo=0; void display(void) { glClear( GL_COLOR_BUFFER_BIT ); glColor3f(0.0, 0.0, 0.0); glPushMatrix(); glRotatef(angulo+2, 0, 1, 0); //Cabeza glPushMatrix(); glTranslatef(0,2,0); glRotatef(90,1,0,0); glScalef(1.5,0.7,1); glutWireSphere(0.6,30,30); glPopMatrix(); //Cuerpo glPushMatrix(); glTranslatef(0,1,0); glRotatef(90,1,0,0); glScalef(1.5,0.7,1); glutWireTorus(0.5,0.5,30,30); glPopMatrix(); //Cuerpo glPushMatrix(); glTranslatef(0,0,0); glRotatef(90,1,0,0); glScalef(1.5,0.7,1); glutWire...